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Re: (TFT) TFT: Magical Ingredients



Message text written by INTERNET:tft@brainiac.com
> 
>>>>>>>However, I do have a problem with one comment you make below.
>>>>>>>>14-Hex Dragon Hide            32,000

>>>>>>>>   By the way, when my campaign's characters want to sell equipment
or
>>>>>>>>magical ingredients in town (like a 14-hex dragon hide) they only
get 1/4 of
>>>>>>>>the list price, /not/ the prices listed in the book!  This rule has
held up

>>>>>>>the risk involved in aquiring a 14-hex dragon hide, I think they
deserve
>>>>>>>the reward of selling it for a fair price.

Well, if the "fair price" in his market is 1/4 of the book, then as the GM
that's his decision. He simply has a different economy than the books. 

>>>>>>>What do you guys think?  Am I just being greedy, or would giving out
$32000
>>>>>>>throw your campaign balance all out of wack?  

I dont think so, but that all depends on how much work the GM wants to put
into the economy. It may not be a matter of what the PCs can or can't do as
far as selling their wares. 

It may simply be that on the few days everyone can play, the GM doesn't
want to bother spending it haggling with merchants over the price of swag. 
He may have another story to tell...

I don't believe in squeezing the players out of their rewards, but
sometimes you make the decision that you want to move on with the story
rather than play "Alan Greenspan on Cidri"...

Michael 
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