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Re: (TFT) The Professional Buidlings



In keeping with the idea of allowing some player actions only if a structure
that grants that ability is under the players control (by having the guild
master as a follower for instance) I thunked up the following, again loosly
based on Bill Seurer's Job Tables.

Mercenary Barracks: These tend toward military type fortifications, from
'mote and bailey earth and wood in small or frontier towns to full blown
stone keeps that span city blocks.
(abilities) Provides Jobs
Practice and study.
Acts as fortification during attack. "How many sieges were broken by the
Merc guild rallying from their Barracks?"
Weapon & Armor skills are taught here.
'Trained' henchmen instead of those sots at the tavern.
Probably the best weapon smith/armorer in town.
Fields units and some are elite.

Guildsman Lodge: These are usually very large homes located near the guilds
production that have been appropriated for the guilds business.
(abilities) Provides Jobs
Practice and study.
Controls the skills of their particular trade.
These serve as a exchange location for the wares of the various trades (a
Job gets listed once a trade has built its Lodge) and keeps the price lists
for its goods and services as well as adding/removing items from the lists.
Owing to the fact that there tend to be several lodges in even the smaller
towns, influence over the Lodges often assures political success in the
area.

Thieves Quarter: Ranges from a tavern with a bad reputation in a small town
to whole neighborhoods of large cites.
(abilities) Provides Jobs
Practice and study.
Provides a talent pool for "black op" style operations.
Often the mob can recover that which the authorities can not.
For those with connections the Black Market can be a gold mine.
Underworld skills.

Wizards Campus: Imagine the range of modern colleges, from small private
schools just starting out to venerable state sponsored universities.
(abilities) Provides Jobs
Practice and study.
Creates magic items of course.
Likely the areas best jeweler works from here.
Scribes work here and can write for the illiterate as well as doing
research.
Of course there is the library for those who want to do their own research.
The spell lists are drawn from here.
The brothers are sometimes called to perform the states executions (Eric
Akbe's member of death to the bitten out eye socket).


Interested in investing? Why not open a Bank and invest other peoples money
while keeping the profits for yourself? Need to improve communication in
your parish? How about opening a couple of schools so you can teach those
peasants to read and start a real burocacy? Anyway yall get the idea. And
there would need to be a few more stipulations such as if one Campus exists
in an area and someone builds another then both will attempt to eliminate
each other (must spend percentage of resources equal to percentage of
membership lost in actively trying to shut down competition). Any thoughts?
These are far from complete.

Jay
"I can picture in my mind a world without war, a world without hate. And I
can picture us attacking that world, because they'd never expect it." <Jack
Handy>


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