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(TFT) Kili's Heroes Part 3



Kili's Heroes - These are the Overlord troops that occupied the town.

5)	Overlords ? Orc ? Orc troops
-------------------------------------------
Race ? Orc
Name ? ThreeHorn
St:  13
Dx:  14 (10)
IQ:  10
MA:  12 (8)
Armor: Fine Half Plate (4)
            Small Shield    (1)
Weapon:  Morning Ax   2+1
                 Short Sw       2-1
Skill:  Sword, Ax, Shield, Running, Charisma, Human
Item:

Race ? Orc
Name ? JagSword
St:  13
Dx:  15 (14)
IQ:  9
MA:  12
Armor: Lg Shield    (2)
Weapon:  Jag Scimitar  2
Skill:  Sword, Shield, Running, Alertness, Human, Dwarf
Item:

Race ? Orc
Name ? Hood
St:  12
Dx:  15 (13) (14bracer)
IQ:  10
MA:  12 (10)
Armor: Leather         (2)
            Sm Shield    (1)
Weapon:  Broadsw       2
                 Short Sw       2-1
Skill:  Sword, Shield, Running, Fencing, Climb, Ogre
Item:  Bracers of Dexterity +1Dx

Race ? Orc
Name ? OrnjShirt
St:  14
Dx:  14 (11)
IQ:  9
MA:  12 (8)
Armor: Chain            (3)
            Sm Shield    (1)
           Warrior          (1)
Weapon:  Great Ax   2+2
Skill:  Ax, Shield, Running, Warrior, Alertness
Item:

Race ? Orc
Name ? PaleGreen
St:  14
Dx:  14
IQ:  9
MA:  10
Armor: Chain            (3)
            Sm Shield    (1)
            Warrior          (1)
Weapon:  Bastard Sw   2
                 Short Sw        2-1
Skill:  Sword, Shield, Xbow, Running, Warrior, Goatman
Item:

Race ? Orc
Name ? OverPole
St:  11
Dx:  17 (14) (13LS) (15T)
IQ:  10
MA:  12 (8)
Armor: Chain           (4)
            Lg Shield    (1)
Weapon:  Spear          1
                 Cutlass       2-2
Skill:  Sword, Pole, Shield, Running, Thrown Weapon
Item:

Race ? Orc
Name ? UnderPole
St:  11
Dx:  17 (14) (13LS) (15T)
IQ:  9
MA:  12 (8)
Armor: Chain           (4)
            Lg Shield    (1)
Weapon:  Morning Ax   2+1
                 Cutlass         2-2
Skill:  Sword, Pole, Shield, Running, Thrown Weapon
Item:

Race ? Ogre
Name ? Ogre
St:  23
Dx:  9
IQ:  6
MA:  10
Armor: Leather    (2)
Weapon:  Stone Hammer   4
                 Cleaver                2+2
Skill:
Item:

6)	Overlords ? HalfOrc ? HalfOrc troops
------------------------------------------------------
Race ? HalfOrc
Name ? SkullFace
St:  14
Dx:  14 (10)
IQ:  11
MA:  12 (8)
Armor: Fine Full Plate (6)
Weapon:  2 handed Sword  3-1
Skill:  Sword, Running, Tactics, Charisma, Diplomacy, Recognize Value
Item:

Race ? HalfOrc
Name ? SmoothFace
St:  14
Dx:  13 (10)
IQ:  10
MA:  12 (8)
Armor: Scale Half Plate (5)
            Warrior                (1)
Weapon:  Great Ax    2+2
Skill:  Sword, Ax, Running, Tactics, Warrior, Armorer
Item:

Race ? HalfOrc
Name ? LizardFace
St:  14
Dx:  13 (10)
IQ:  10
MA:  12 (8)
Armor: Chain        (3)
            Warrior     (1)
Weapon:  Morning Ax   2+1
Skill:  Ax, Sword, Running, Warrior, Tracking, Lizardman
Item:

Race ? HalfOrc
Name ? ShieldFace
St:  13
Dx:  15 (10)
IQ:  9
MA:  12 (8)
Armor: Half Plate  (4)
           Sm Shield  (1)
Weapon:  Bastard Sw  2+1
Skill:  Sword, Shield, Running, Running, Climb, Driver, Ogre
Item:

Race ? HalfOrc
Name ? GreenTongue
St:  12
Dx:  14 (11)
IQ:  11
MA:  12 (8)
Armor: Chain    (3)
Weapon:  BroadSword  2
                 BroadSword  2
Skill:  Sword, Running, Two Weapons, Physicker, Alertness
Item:

Race ? HalfOrc
Name ? BlueCoat
St:  11
Dx:  16 (13) (14clasp)
IQ:  10
MA:  12 (8)
Armor: Chain         (3)
           Sm Shield  (1)
Weapon:  Short Sword   2-1
                 Mace               2-1
                 Long Bow      1+1
Skill:  Sword, Bow, Shield, Running, Fencing, Driver
Item:  Gold Clasp of Dexterity = +1Dx

Race ? HalfOrc
Name ? Baldy
St:  11
Dx:  15
IQ:  11
MA:  10
Armor:
Weapon:  Short Sword   2-1
                 Dagger
Skill:  Sword, Running, Theif, Silent Movement, Climb, Mechanician
Item:

Race ? Ogre
Name ? UdderOgre
St:  25
Dx: 10
IQ:  6
MA:  10
Armor: Cloth  (1)
Weapon:  Ball Mace    4
                Battle Ax      3+2
Skill:
Item:

7)	Overlords ? Lizardmen ? Lizardmen troops
---------------------------------------------------------------
Race ? Lizardman
Name ? D?Caper
St:  14
Dx:  14
IQ:  14
MA:  12
Armor:   Purple Cloak     (2)
             Warrior                (1)
Weapon:  Royal HamSword  3-2
                 Tail                           1
Skill:  Sword, Fencing, Running, Warrior, Lit, Priest
Miracles:  Basilisk Gaze  [does freeze spell when chanted]
Item:  Royal Purple Cloak is blessed with reptilian aura

Race ? Lizardman - Froglike
Name ? Staffer
St:  12
Dx:  14 (10) (12bracer)
IQ:  16
MA:  10 (6)  Hops  [can hop near vertically 10 feet for -3 MA]
Armor:   Fine Half Plate    (5)  [of gold compounds]
Weapon:  Staff of Power   2
Skill: Lit, Swimming
Spells:  Summon Dragon
              Illusion ? Demon
              Remove Thrown Spell
              Control Elemental
              Sticky Floor
              Fire Proofing
              Create Wall
              Reverse Missile
              Confusion
              Drain Strength
              Staff
Item:  Bracers of Dexterity = +2 Dx
          Strength Battery = 20 points

Race ? Lizardman
Name ? Pur?Pl
St:  16
Dx:  14
IQ:  10
MA:  10
Armor:   Scale          (2)
             Warrior/Vet  (2)
Weapon:  GreatSword   3+1
                 Tail                  1+2
Skill:  Sword, Fencing, Warrior/Veteran
Item:

Race ? Lizardman
Name ? BlueShield
St:  12
Dx:  18 (13)
IQ:  14
MA:  12 (8)
Armor:   Half Plate     (4)
             Sm Shield     (1)
            Scales            (1)
Weapon:  Broadsword  2
Skill:  Sword, Shield, Running, Acrobatics, Detect traps
Item:

Race ? Lizardman
Name ? RedBase
St:  11
Dx:  10
IQ:  9
MA:  10
Armor:   Small Shield     (1)
             Scales                (1)
Weapon:  Short Sword   2-1
                 Tail                   1-1
Skill:  Sword, Shield, Silent movement, Climb, Acute hearing
Item:

Race ? Lizardman
Name ? PurpleBase
St:  11
Dx:  10
IQ:  9
MA:  10
Armor:   Small Shield     (1)
             Scales                (1)
Weapon:  Short Sword  2-1
                 Tail                  1-1
Skill:  Sword, Shield, Silent movement, climb, acute hearing
Item:

Race ? Lizardman - Froglike
Name ? Graysword
St:  11
Dx:  12 (7)
IQ:  9
MA:  12 (8)  Hop  [can hop near vertically 5 feet for -3 MA]
Armor:   Half Plate     (4)
             Sm Shield     (1)
Weapon:  Short Sw   2-1
Skill:  Sword, Fencing, Running, Warrior, Lit, Priest
Item:

Race ? Lizardman - Froglike
Name ? GraySpear
St:  10
Dx:  14 (9)
IQ:  9
MA:  12 (8)  Hop  [can hop near vertically 5 feet for -3 MA]
Armor:   Half Plate     (4)
Weapon:  Naginata   1+2
Skill:  Sword, Shield, Pole, Naginata, Running
Item:


8)	Overlords ? Goatmen ? Goatmen troops
----------------------------------------------------------
Race ? Goatmen
Name ? BeakAx
St:  13
Dx:  15 (13) (12)
IQ:  10
MA:  10 (8)
Armor:   Leather     (2)
             Lg Shield   (1)
Weapon:  Morning Ax  2+1
Skill:  Sword, Ax, Shield, Detect/Remove Traps. {acrobats ? racial}
Item:  Gem ? Summon Gargoyle

Race ? Goatmen
Name ? HalfmoonAx
St:  15
Dx:  13
IQ:  10
MA:  10
Armor:   Fur         (1)
             Warrior   (1)
Weapon:  Battle Ax   3
Skill:  Ax,  Warrior, Acute hearing, Alertness, tracking {acrobats ? racial}
Item:

Race ? Goatmen
Name ? Two?Swoards
St:  12
Dx:  15 (10)
IQ:  11
MA:  12 (8)
Armor:   Fine Full Plate       (6)
Weapon:  Broad Sword   2
                 Broad Sword   2
Skill:  Sword, 2 weapon, Running, Vet, Human {acrobats ? racial}
Item:

Race ? Goatmen
Name ? FuzzShield
St:  12
Dx:  14
IQ:  12
MA:  10 (8)
Armor:   Leather         (2)
             Sm Shield     (1)
Weapon:  Military Hammer  2
Skill:  Ax,  Shield {acrobats ? racial}
Spell:  Summon Minotaur
           Make Rainstorm
           Sleep
           Fire
           Darkness
           Speed Movement
Item:  Helm of Strength Battery = 5 points

Race ? Goatmen
Name ? Sord?Up
St:  12
Dx:  17 (12)
IQ:  9
MA:  12 (8)
Armor:   Half Plate      (4)
             Sm Shield     (1)
Weapon:  Broad Sw  2
                 Dagger
Skill:  Sword, Shield, Running, Climb, Alertness, Recognize Value
          {acrobats ? racial}
Item:

Race ? Goatmen
Name ? Poler
St:  11
Dx:  18 (16)
IQ:  9
MA:  12 (10)
Armor:   Leather         (2)
             Sm Shield    (1)
Weapon:  Spear      1
                Short Sw  2-1
Skill:  Pole, Sword, Shield, Running, Climb, Dwarf, Lizardman
          {acrobats ? racial}
Item:

Race ? Goatmen
Name ? Graybow
St:  11
Dx:  18 (16) (19m)
IQ:  9
MA:  12 (10)
Armor:   Leather         (2)
Weapon:  Longbow   1+2
                Cutlass       2-2
Skill:  Sword, Bow, Running, Missile Weapon {acrobats ? racial}
Item:

Race ? Goatmen
Name ? WhiteBow
St:  11
Dx:  18 (16) (19m)
IQ:  9
MA:  12 (10)
Armor:   Leather         (2)
Weapon:  LongBow   1+2
                Cutlass       2-2
Skill:  Sword, Bow, running, Missile Weapon {acrobats ? racial}
Item:

9a)	Overlords ? Dark Dwarves ? GameMasters troops
-------------------------------------------------------------------------
Race ? Dwarf
Name ? RoundShield
St:  11
Dx:  17 (11)
IQ:  10
MA:  12 (8)
Armor:   Full Plate     (5)
             Sm Shield    (1)
Weapon:  Short Sw   2-1
Skill:  Sword, Ax, Shield, Running, Lit, Human, Orc
Item:

Race ? Dwarf
Name ? BlindMage
St:  11
Dx:  17 (12)
IQ:  10
MA:  10 (6)
Armor:   Half Plate     (4)
Weapon:  Cutlass   2-2
                 Staff          1
Skill:  Sword, Lit
Spells:  Dazzle
              Summon Wolf
              Lower Dex
              Staff
              Slow Movement
Item:

Race ? Dwarf
Name ? Ham?Mer
St:  14
Dx:  15 (11)*
IQ:  9
MA:  12 (8)
Armor:   Half Plate     (4)
              Warrior         (1)
Weapon:  Great Hammer  2+3*
Skill:  Sword, Ax,  Running, Warrior, Driver
Item:

Race ? Dwarf
Name ? Horns?Up
St:  15
Dx:  14 (9)*
IQ:  9
MA:  12 (8)
Armor:   Full Plate     (5)
              Warrior         (1)
Weapon:  Battle Ax    3+1
Skill:  Sword, Ax,  Running, Warrior, Recognize Value
Item:

Race ? Dwarf
Name ? Lance
St:  14
Dx:  15 (10)*
IQ:  9
MA:  12 (8)
Armor:   Full Plate     (5)
             Sm Shield    (1)
             Warrior          (1)
Weapon:  Halberd     2
Skill:  Sword, Pole, Shield, Running, Warrior
Item:

Race ? Dwarf
Name ? Oranj
St:  11
Dx:  16 (13) (14gem)
IQ:  10
MA:  12 (8)
Armor:   Chain     (3)
Weapon:  Short Sw   2-1
                 Short Sw   2-1
Skill:  Sword, Cestus/Swords, Running, Fencing
Item:  Green Buckle of Dexterity = +1 Dx

Race ? Dwarf
Name ? Baz
St:  12
Dx:  16 (11)
IQ:  10
MA:  12 (8)
Armor:   Half Plate     (4)
Weapon:  Bazooka    [grenade]
                Military Ax    2
Skill:  Ax, Gun, Engineer, Driver, Human
Item:  Bazooka  [aim drifts 1 hex or each -1dex missed]

Race ? Dwarf
Name ? Loader
St:  13
Dx:  16 (11)
IQ:  9
MA:  12 (8)
Armor:   Scale Half Plate     (4)
Weapon:
Skill:  Ax, Gun, Running, Detect/Remove traps
Item:  6 rockets

9b)	Overlords ? Dark Dwarves ? GameMasters Guns
-------------------------------------------------------------------------
Race ? Dwarf
Name ? Jack
St:  10
Dx:  14 (10)
IQ:  10
MA:    (strapped into vehicle)
Armor:   Fitted Plate     (6)
Weapon:
Skill:
Item:  Mounted in Tigar Tank

Item ? Steam Tank
Name ? Tigar
St:  50
MA:  5 hex
Armor: Plate     (7)
             Bottles     (3)  [will explode for 2D6 if broken]
Weapon:  Cannon  [grenades]  {takes 10 turns to reload}

Race ? Dwarf
Name ? Jyll
St:  11
Dx:  14 (9)
IQ:  10
MA:    strapped into Anti-Dragon gun
Armor:   Half Plate     (4)
Weapon:
Skill:
Item:

Item ? Anti-Airborne Cannon
Name ? Dragon Shooter
St:  15
MA:   (carriage is stationary, but gun can rotate)
Armor:   Steel     (4)
Weapon:  GunPowder Cannon
                 (shoots AK AK grenades
                  OR heavy blunderbuss for 30 hexes)
 {Can only spin in place 1/4 turn per 5 seconds.
 {Can only eleveate up and down 45 degrees per 5 seconds.
 {Barrel cannot move below 15 degrees.

The Dark Dwarves were a back up for the defenders. In case the game was so lopsided for the attackers, I would throw some of these berzerk Dark Dwarves to liven things up.

However, the artillary pieces were an intregal part of the game and added a lot of spice.

Next E-mail Sailors and Civilians and a few comments

Hail Melee,

John Paul


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