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Re: (TFT) Pain effects in combat?



From: Michael Taylor <MichaelTaylor1@compuserve.com>

Does Advanced Melee have the effect of subtracting -1 DX
for each point of damage taken last round?

I could not find this reference anywhere in Advanced
Melee - does anyone know if this rule exists for TFT?

Thanks!

Michael,
    Here is a print of the entire section.

REACTIONS TO INJURY
A figure which takes 5 or more hits in one turn has its DX adjusted -2 for the next turn ONLY. A figure which takes 8 or more hits in one turn IMMEDIATELY falls down. If it has not already attcked, it may not attack that turn. It may do nothing NEXT turn except stand up (or stay down). If it is in HTH combat it may do NOTHING next turn. A giant (or any other creature with a beginning ST of 30 or more) loses 2 DX only if it takes 9 or more hits in one turn, and falls down on 16 or more hits in one turn. A very large drago, or other creature with a beginning ST of 50 or more, loses 2 DX only if it takes 15 or more hits in one turn, and falls down on 25 or more. Any figure whose ST is reduced to 3 or less loses an extra -3 DX. Any figure whose ST is reduced to 1 falls unconscious, and any figre whose ST is reduced to 0 dies . . . see DEATH.
    For an optional injury rule, see CRIPPLING HITS.

    -Page 18 Advanced Melee
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