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(TFT) squirtle/wartortle/blastoise



I thought these pokemon may be interesting in combat as
helpers..................
(Stan, I haven't seen a huge number of episodes, so if you can quantify
other abilities......)

Squirtle
ST 8         HS/A 1 (4 in rear hex)
DX 14      MA 8
IQ 8
A squirtle is a mystical Water pokemon, possibly a form of water elemental,
weighing 9kg and measuring around 0.7m in height. They resemble some sort of
cherubic turtle-baby, blue in colour.
The main thing they do (apart from looking very cute) is to spit water. They
have a natural THROWN WEAPONS talent with this, and can aim at an enemy's
face (-4 adjDX) to blind them for the following round (and remainder of the
current round, if they haven't already attacked). The gout of water they
spit will also put out any fire in the hex they hit successfully (magical
included).
If pressed, a squirtle can bite for 1-2 damage.
Water is their natural element and they can easily hide in it (4/IQ to see).
They are resistant to fire and take 1 point less per die of damage
inflicted, but are more vulnerable to electricity and take an extra point
per die of damage.

Wartortle
ST 11         HS/A 2 (5 in rear hex)
DX 13        MA 8
IQ 8
A squirtle evolves into a wartortle, sprouting teeth, horns, and growing to
1m in height and 22kg in weight. Wartortles have all the abilities of
squirtles plus they may skull bash with their horns (1+2 damage), or gain
double damage from a charge of 2 hexes or more.
They may also enter HTH combat and bite for 1+2 damage.
Wartortles have the same resistance and vulnerability as squirtles.

Blastoise
ST 22         HS/A 4 (7 in rear hex)
DX 12        MA 8
IQ 8
 A wartortle will evolve into a blastoise, a solid 1.5m or more in height
and 90kg heavy.  They grow two metallic cannons from their shoulders which
fire high powered jets of water (treat as a single beam of water, as a
MISSILE WEAPON for range and MAGIC FIST for damage and knockdown effects,
plus working as a powerful AVERT spell (4/ST or be moved back 2 hexes). The
fST cost is as a MAGIC FIST spell, i.e. 1fST per 1-2 damage.
A blastoise can also elect to bite for 2 dice damage in normal or HTH
combat.
Blastoises have the same resistance and vulnerability as squirtles.
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