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RE: (TFT) TFT and Autorealm



Autorealm has no easy way to Mimic the Megahex. It has most other forms of
mapping and short of sitting down and drawing in the hexes and using them as
an object I can't see any easy way round it. If, however, we could create
the "mega hex" as an overlay then the problem disappears and drawing and
printing detailed ITF maps becomes a doddle.

D

-----Original Message-----
From: Matt Picone [mailto:matman@mysticworks.com]
Sent: 13 January 2003 17:17
To: tft@brainiac.com
Subject: RE: (TFT) TFT and Autorealm


I can possibly help. What's the issue?

-- 
</M@>

> -----Original Message-----
> From: tft-owner@brainiac.com [mailto:tft-owner@brainiac.com] 
> On Behalf Of David Michael Grouchy II
> Sent: Monday, January 13, 2003 12:08 PM
> To: tft@brainiac.com
> Subject: Re: (TFT) TFT and Autorealm
> 
> 
> >From: "Perrin, David" <perrind@WJBChiltern.com>
> >
> >Has anyone duplicated the Maps in Autorealm yet ? In particular does 
> >anyone have a "Megahex" object to overlay the hex grid ?
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