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RE: (TFT) Overland Travel



>...However, I'd combine it with a rule where fatigue doesn't make you
closer
>to death, but just makes you a bit weaker in combat and reduces
>spellcasting (i.e., I play GURPS ;->).
>
>PvK

	I agree that doubling travel speeds is
far too much (especially if you are saying that
the maximum distance is already 40 to 50 km per
day).

	And many TFT campaigns say that fatigue
brings you closer to unconsciousness but not
death.  This is one of the house rules that I've
seen spring up independently in many places.

	Rick
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