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Re: Re: (TFT) Doing damasge modernly



> From: pvk@oz.net
> Date: 2004/12/01 Wed PM 02:59:32 EST
> To: tft@brainiac.com
> CC: tft@brainiac.com
> Subject: Re: Re: (TFT) Doing damasge modernly
> 
> >> But lots of people have taken .22s to the torso and
> >> lived.
> >
> > Thanks to modern medicine and modern transportation.
> 
> There are accounts too of people full of adrenaline
> and/or drugs who were shot multiple times in the torso
> with .22s and it had little effect on them as far as 
> the next minute of fighting. 

We've been wrestling with that phenomenon for awhile in
our professional wargames.  There was an episode of "The
FBI Files" that dealt with this phenonmenon as well. Two bank robbers were in a shootout with the FBI, the robbers
took several hits that were fatal but not immediately so
and wound up killing several officers before they died.

Doesn't "Stopping Power" refer to the ability of a round
to put a man down and keep him there?

> > Its hard to handle these kinds of weapons without
> > classifying weapons according to their damage type,
> > ie piercing, etc.
> 
> Yes. So again, much depends on desire for accuracy vs 
> playability, and also on how lethal the players want
> combat to be. I tend to think it makes sense to figure
> out how things work in real life accurately and
> realistically, then figure out what the players want
> combat to be like, and then try to make up playable 
> rules for that.

Agreed.
 
Dan
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