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Re: (TFT) Re: Dark City games (was: Lurkers unite!)



Interesting. Thanks again, John. Just a few days ago I was looking at the rules, and saw the defense/counterattack options. Looked like an interesting attempt to get some of the advantages of GURPS defenses while avoiding adding as much die-rolling. Looks like it could work well but I'd want to playtest it a bit to see how it played out versus my own tastes. (Of course, I've played so much GURPS that I'm used to defenses and want them to be complex, but I can appreciate wanting to keep things fast, too.)
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