[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

(TFT) Re: Building; square megahex



Below is the relevant info on square megahexes, with links.  Craig's
tiled megahexes are something I will definitely use if I ever get to run
a TFT game.  They scale nicely and the tiles average out to about
2.5hexes = 3.333 m, which is a bit over 11 ft.  This is close enough to
10' to use all those old dungeon maps y'all might have.  Range
adjustments probably aren't a big deal since some folks think TFT ranges
are too short anyway.  I'd probably use -1 per 3 "square" MH's.
- Steve

From: "Craig W. Barber" <craigwbar@comcast.net>

Square megahexes: The idea is to checkerboard a traditional megahex type
A and
a concave type B megahex (they nest) so that the overall field of
megahexes
all have "straight" junctions with 90 degree angles.  This way, you can
plot a
TFT dungeon or town on square graph paper.

I've never worked out the range effects in practice.  Theoretically, it
might
hurt "Thrown" type effects at the expense of "Missile" effects: 14.28%
divided
by 2 more hexes per megahex, on average.  More importantly, on a megahex
basis
(for example, for Missile Weaps or Spells), it returns us to the
original
problem with squares, that is, you can shoot 41% further in a diagonal
direction on a square grid than you can at the 90 degree angles.  That
said,
I'm willing to put up with that sometimes if it means that Brandywine
can have
square buildings and dungeons can have corridors intersect at 90 degree
angles.


http://i11.tinypic.com/404ri87.jpg



http://i11.tinypic.com/4g6zkgn.jpg



http://i11.tinypic.com/4bel3xw.jpg



http://i11.tinypic.com/2mzz57p.jpg
-- 
  Steve Reinhardt
  stever08@fastmail.fm

-- 
http://www.fastmail.fm - The professional email service
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"