[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: (TFT) Theory of dungeons



something that comes to mind was from real life. European cities often have
new cities built over older cities, built over oldest cities.

On Mon, Aug 18, 2008 at 7:45 PM, Todd Roseberry <paleryder1@verizon.net>wrote:

> I agree- all of the below, although I've never really like the randomly
> populated hole in the ground. That reminds me too much of the module "Caves
> of Chaos" from the old AD&D. I think I still have that!
>
> Aidan
>
> ----- Original Message ----- From: "David Michael Grouchy II" <
> david_michael_grouchy_ii@hotmail.com>
> To: <tft@brainiac.com>
> Sent: Monday, August 18, 2008 11:39 AM
> Subject: (TFT) Theory of dungeons
>
>
>  What is your theory of Labyrinths & Dungeons
>>
>>
>>    A randomly populated hole in the ground..., some of which
>> may have been human before.
>>
>>
>>
>> David Michael Grouchy II
>> _________________________________________________________________
>> Get ideas on sharing photos from people like you.  Find new ways to share.
>>
>> http://www.windowslive.com/explore/photogallery/posts?ocid=TXT_TAGLM_WL_Photo
>> _Gallery_082008
>> =====
>> Post to the entire list by writing to tft@brainiac.com.
>> Unsubscribe by mailing to majordomo@brainiac.com with the message body
>> "unsubscribe tft"
>>
> =====
> Post to the entire list by writing to tft@brainiac.com.
> Unsubscribe by mailing to majordomo@brainiac.com with the message body
> "unsubscribe tft"
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"