[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: (TFT) Why random dungeons...



I think there is room for both types.  

Death Test 1 & 2 are very random, but they are a lot of fun and people have great memories of playing them.  That they are still played is a testament to the strength of the random dungeon model. 

The same is true with adventures D1-3 against the Drow.  Well themed dungeon adventures against the Drow and their allies underground.

There is room for both, although I will say I get more replay value out of the random ones.


Cheers!
Chris
Pokimon USA, Inc.
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"