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Re: (TFT) ?



I agree with other posters that Car Wars vehicles would largely be brushed
off by any of the units in Ogre.  Heavily armed and armored units operating
in tandem would prolly be like a 1 point infantry for range/att/def.

On Fri, May 22, 2009 at 1:19 PM, <slid81554@mypacks.net> wrote:

> -----Original Message-----
> >From: "maou_tsaou1@netzero.net" <maou_tsaou1@netzero.net>
> >
> ><  Car Wars cars would have no measurable effect or movement ability and
> would tend to get
> >destroyed by any combat in their hex. In G.E.V., all Car Wars cars would
> be restricted to
> >roads and city hexes, and similarly have no combat effect at all. >
> >
> >
> >Define your hexes sir!
> >
> I think what he's getting is that if a Car Wars car is in an Ogre-scaled
> hex, if that hex is hit, the car is toast, due to the use of tactical nukes
> in OGRE/GEV and their effect on an entire hex.
>
> Car Wars cars needn't be restricted to roads however, with off-road trikes
> and helicopters available.
>
> I'm sure there must be stats for individual heavy tanks, GEVs, etc. for Car
> Wars, but I've never seen them.
>
> - Marc
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