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Re: (TFT) The Duke of Dran



----- Original Message ----- From: <dwtulloh61@cox.net>
Subject: Re: (TFT) The Duke of Dran



Which raises a question.  I know you're supposed to be able to get
XP for killing monsters and the like, but I think the system of getting
XP could be expanded.  For example ... successful use of a Talent.
This would allow someone to engage in a political campaign that
isn't necessarily filled with hack-n-slash.


I use two concepts for "politics"

First is a rule-set;
http://www.nomic.net/

I use Nomic to write "charters" for Units.
The charter describes the functions of a Unit in game terms and a Unit is a "Illuminati" card in power structure that is controled by a Figure, either player or NPC.

If you want to have players stop killing everything then they need rewarding play experence that has nothing to do with killing... =====
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