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Re: (TFT) chances of doing very little damage



On Aug 2, 2011, at 10:45 PM, Cris Fuhrman wrote:

On Tue, Aug 2, 2011 at 22:29, PvK <pvk@oz.net> wrote:

but other times it would just sort of bonk the wood and bounce off, and it seemed to have a lot to do with the angle of attack, and require a fairly high level of precision to reliably do the expected damage and not "dud
out".


Wouldn't that just be modeled by a roll that's above your DX (or 16+)?

That shows you totally missing the tree.

The "dud" hits still do a bit of damage (at least in my experience), just significantly less.
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