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(TFT) Stealth bonuses in combat



In a campaign I'm...beginning to run, I have one guy who plays a sneaky elf archer, and another who plays a thief with daggers. The elf in particular wants to know if he gets any bonuses in combat for being sneaky. I don't recall any rules in ITL/AdvMelee about this, other than DX bonuses for attacking from side/rear hexes. Any pointers?

(This campaign is utilizing some house rules, ranging from minor fixes up to a way for wizards to specialize in one type of magic, which I've posted about before. If playtesting shows good results and/or people are interested, I'll post those rules on here.)

- Meg
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