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Re: (TFT) ok im not kidding here... This is 1080 pages of 3 stat game.



Which is ironic since TFT is the grand-daddy of the strongly tactical
RPG combat engines.

On Wed, Mar 6, 2013 at 9:51 AM, Geof Gibson <geofgibson@mac.com> wrote:
> In my experience with RPGs, and this system appears to be no exception,
> movement is very abstracted and subject to the whim of the DM/GM as to how
> long it takes to get there.
> The only aspects of movement with any regulation is in regards to using DX to
> determine initiative.
> Other than that it is usually common sense.  The DM isn't going to let a human
> run away from a dragon, even if he's Jesse Owens.
>
> On Mar 6, 2013, at 10:41 AM, Joel BoardgameRpger wrote:
>
>> Im not sure. It might be in the second volumn which i downloaded yesterday.
>>
>>
>> On Wed, Mar 6, 2013 at 11:23 AM, Cris Fuhrman <fuhrmanator@gmail.com>
> wrote:
>>
>>> I couldn't find base rules about movement. Is it totally abstracted?
>>>
>>> On Tue, Mar 5, 2013 at 4:51 PM, Joel BoardgameRpger <
>>> joel.siragher@gmail.com
>>>> wrote:
>>>
>>>> ok im not kidding here... This is 1080 pages of 3 stat game.
>>>>
>>>> I downloaded it, read about 130 pages and it looks good.
>>>>
>>>>
>>>>
>>>
> http://blog.retroroleplaying.com/2012/02/microlite20-rpg-collection-2012-edit
> ion.html
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>
> Geof Gibson - geofgibson@mac.com
> Please note my email address.  I will be retiring my old Cox account.
>
>
>
>
> "When the people fear their government, there is tyranny; when the government
> fears the people, there is liberty."
> Thomas Jefferson
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