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Re: DX range adjustment, thrown things (was: Re: (TFT) Polyhedral Weapon Heresy)



Ever look at a baseball pitch and how that might work in TFT?


On Wed, Aug 14, 2013 at 6:41 PM, Jay Carlisle <maou.tsaou@gmail.com> wrote:

> Did someone forget about megahexes?
>
>
> On Wed, Aug 14, 2013 at 6:18 PM, PvK <pvk@oz.net> wrote:
>
>> We read this as the task of hitting the ground rather than hitting a
>> person directly, and yes, without the force or point-first requirements of
>> hitting with pointy missiles.
>>
>> --- mtapley@swri.edu wrote:
>>
>> ...
>>
>>         There is a special case. AM pp. 23, Fire as a Weapon:
>>         "The range adjustment for DX on throwing molotails (and
>> similar items) is -1 for every MEGAHEX distance from you to the
>> target." (emphasis in original).
>>
>>         I think maybe this is what Joey was thinking of.
>>
>>         Not sure this is a great rule, but it makes some sense; I
>> find it easier to lob a bottle ^M^M^M^M^M basketball ;-) onto a small
>> target at moderate distance than to accurately throw an axe or spear
>> at that target with useful energy.
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