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Re: (TFT) alertness/woodsman/naturalist/pIQ/etc



    
Yes I was suggesting adding an additional talent that could be paired with other talents.  That would give enough variations or levels so a really good tracker would be better than a good tracker and the possibility of creating a super tracker ala Lord Baltimore from Butch Cassidy and the Sundance Kid.


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-------- Original message --------
From: Peter von Kleinsmid <pvk@oz.net> 
Date: 06/03/2016  12:23 PM  (GMT-08:00) 
To: tft@brainiac.com 
Subject: Re: (TFT) alertness/woodsman/naturalist/pIQ/etc 

Or maybe there's another talent. After all, you can do Alertness AND 
Detect Traps for amazing detection skills. Or pIQ. Or maybe other 
stuff. I think it depends on how interested you are in distinguishing 
between types of abilities, versus how averse you are to detail. 
After all, all of the following do seem different to me in source and 
effect, even if they all help you spot things:

IQ
pIQ
Alertness
acute senses (sight vs. hearing vs. smell)
sixth sense (danger sense or intuition)
Woodsman talent
Naturalist talent
other types of talents that include different types of expertise in 
noticing things

Just IQ is enough for some people, and perhaps for most characters. 
Others may want to distinguish between some/all of the other types 
for certain characters.

Personally, I'm a detail maniac and like complex rules, but I mostly 
don't use them, as GM - that is, most people I'll just give (or GM 
judge) one IQ or competence level, which usually 10, or in the 8-12 
range. It's only specific characters of interest (or specialists) 
whom I think about what their specific abilities are. But in those 
cases, I do want to be able to have the native guide have Woodsman, 
the botanist have Naturalist, and the heroic adventurer maybe have 
alertness or danger sense but not mega-IQ.

At 11:40 PM 5/31/2016, David Bofinger wrote:
>OK, but once you have the relevant talent, then what? If you want to
>represent a really expert scout you probably want more.
>
>Or maybe Alertness doesn't exist in this version of the rules, for the
>same reason the Great Strength talent doesn't exist in standard TFT -
>it's represented by raising an attribute. You could play it either
>way.
>
>--
>David
>
>
>On 1 June 2016 at 14:56, Edward Kroeten <ekroeten@farmersagent.com> wrote:
> > For those few scout figures I think an Alertness/woodsman/naturalist type
> >  talent would be better than pIQ in solving the problem.

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