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Re: D&D classic Psionics in TFT



The following three quotes from two different gaming books are the justification for never telling one’s players about The Hidden Attribute, and Psionics in TFT.  As the clues are already there.



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             The Mnoren were human - and a little bit more. 

They had the ability to move unaided between the many alter- 

nate worlds that co-exist with Earth in other time-streams. 

One ability - but it was enough. 


 - ITL page 4





Probability Travel: By means of this ability the possessor is able to cross into parallel worlds and enter different planes. It is extremely dangerous, however, as it closely corresponds to astral projection with the corporeal body brought along. The psychic wind affects the probability traveler as if he were projecting through space. For each probability or plane crossed 10 energy points are psionically expended. The traveler is able to commune with friendly powers, for example — or risk entrance into planes hostile to his alignment, or attempt to explore the probabilities following a course of action contemplated by him. 


 - Eldritch wizardry page 21







The first Mnoren used his talent only six times, and then stopped forever in fright and confusion. 


 - ITL page 4




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I understand that many GMs  do not use either the setting of Cidri, or the Mnoren.  I just thought it was a neat and complete way to solve the mystery with the clues and games that were in publication on the day it was written.  



Thank you for taking a moment to read.


David Michael Grouchy II