[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Slope: Ch 12] New Monster - Flame Fiends. Comments are welcome.



I mean that if the dragon is engaged (by say 3 people), my rules allow the dragon to say, “nope, this guy is not dangerous enough to engage me.  Prove me wrong.”


Rick


On Jun 13, 2018, at 10:32 AM, Jeffrey Vandine <jlv61560@yahoo.com> wrote:

If you read the rules, you'll note that even if the Dragon is not engaged, the little guy with the rapier is.



From: Rick <rick_ww@lightspeed.ca>
To: "tft@brainiac.com" <tft@brainiac.com>
Sent: Wednesday, June 13, 2018 4:26 AM
Subject: Re: [Slope: Ch 12] New Monster - Flame Fiends. Comments are welcome.

True, but it can shove people back while turning.  (At 
the end of movement.)  That said, I allow dragons to 
say, “That little guy with the rapier does not engage me,” 
and ignore them.  At the cost of giving the little guy with 
a rapier a free attack in movement.

Rick


On Jun 11, 2018, at 5:48 PM, Jeffrey Vandine <jlv61560@yahoo.com> wrote:

True, but it's very HARD to engage a dragon!


From: Peter von Kleinsmid <pvk@oz.net>
To: tft@brainiac.com
Sent: Monday, June 11, 2018 2:47 PM
Subject: Re: [Slope: Ch 12] New Monster - Flame Fiends. Comments are welcome.

At 10:59 PM 6/9/2018, Jeffrey Vandine wrote:

Actually, the rules don't say anything of the kind.  It says, and I quote; "A giant's facing may be changed by rotating the figure in the same three hexes. A dragon's facing may only be changed by moving the dragon; he is the wrong shape to spin in place.
"

Oh wow... I wonder where I got that idea about rotating around the head hex...
Hmm, as written, it seems rather hard for a 7-hex dragon to change facing, especially if they get engaged... they can shift but no part of them can move more than one hex.