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Re: (TFT) Computerization of Metagaming



On Thu, 31 Dec 1998, Timothy B. Burleson wrote:

Tim writes:
>
> There's lots of reasons for this:
> 
> 1. To see if my programming skills are up to a total recreation of a board
> game. I did this once before with a game known as "Light Sabre Dueling."
> 2. To have a computerized opponent and somehow come up with ways for it to
> play a good, strategic game.
> 3. A way to explore strategies without sorting and manipulating lots of
> little counters.
> 4. A convienient way to play a two-player game with the computer handling the
> moving of pieces, selection of targets, and checking of rules.
> 

My ultimate dream is to write a console program that I could
use while playing SFB to crush, asphyxiate and explosively
decompress my opponents.  }:D

Dan Tulloh
daniel@jaws.greatwhite.com


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