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(TFT) Re: Goblin Spells



You have an interesting and fairly useful set of spells.
I would agree with WarPlayer about the IQ level of the Demote spell, It
sounds like the 'ultimate sanction' of a high level Magicians Guild.
Alternately it could be part of a clerical Witch Hunters bag of tricks.

The Missile Ball spell looks interesting, Could you add more than one thrown
spell to it? I assume the Rule of Five would apply including the Missile
Ball as one spell.

What's the difference between Death touch and Hammertouch, Is it just armour
protection?

I'm curious why you associate Goblins with Insects / Hymenoptera? The
combination of Goblin mind and Hymenoptera muscle is clearly potential there
for an 'out of the ordinary' scenario.

I hadn't included the 'bugs' in my own campaign background (yet). Does
anyone else use Bugs in their games?
Are there figures available?

Lets hope this stirs up some more debate :o)

Chris

-----Original Message-----
From: S. Doucet <doucets@email.msn.com>
To: tft@brainiac.com <tft@brainiac.com>
Date: Tuesday, 02 March, 1999 13:12


>Seems like it's pretty quiet out there.  How about you guys critique my
>goblin spells:
>
>>
>
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