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(TFT) TFT: First Aid Talent



Justin Grabowski writes . . .

>IQ 9:
>First Aid (1).  Basic physickering (barbering).  This is the ability to
know
>how to take care of wounds.  A character with this talent can heal one
point
>of wounds after combat or an accident.  In order to do this the character
>must have a physicker kit.  When a character has this talent, the physicker
>talent costs 1 IQ point less to learn.  Of course, the character must have
>an IQ of 11 to become a physicker.

   Hey!  I like it!  This one goes in my ever-expanding TFT Rules Addendum
file.  Thanks Justin.  Okay, now it's my turn . . .

IQ 8 SPELL
SUMMON DRAGONET (C): Brings a dragonet (ST 4, DX 14,
   IQ 6, MA 14 in air, breath does 1 die damage, bite/claw
   does 1 die) to follow wizard?s orders.  A useful spell for any
   wizardly thief.  Cost: 1 ST, plus 1 per turn to maintain.

   I'll post a few more in the future.

Dave Seagraves
Seagraves Design Bureau   1 (512) 255-2760   dseagraves@austin.rr.com



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