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(TFT) Re: Compact Combat (was: How to revive TFT...)

"Dave Seagraves" <dseagraves@austin.rr.com> wrote:
>    I haven't actually read the rules; just the writeups for the game on
> their web site.  Mechanics are important to me, and I was looking for an
> inkling of what the mechanics of the game are like.

There are walkthroughs of a CC battle on the website - very nicely
illustrates the mechanics of it all.

> I think someone on the list mentioned that basic attributes are
> generated randomly (Ack!) which IMO is a step backwards in RPG technology.

This is my biggest complaint with the game, and it's easily avoided by 
choosing fixed values for the roll.  That's what I do, anyway.

It's not TFT, but it's still pretty good!

       Joe Hartley - UNIX/network Consultant - jh@brainiac.com
     12 Emma G Lane, Narragansett, RI  02882 - vox 401.782.9042
Without deviation from the norm, "progress" is not possible. - FZappa

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