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(TFT) Re: Compact Combat (was: How to revive TFT...)
"Dave Seagraves" <dseagraves@austin.rr.com> wrote:
> I haven't actually read the rules; just the writeups for the game on
> their web site. Mechanics are important to me, and I was looking for an
> inkling of what the mechanics of the game are like.
There are walkthroughs of a CC battle on the website - very nicely
illustrates the mechanics of it all.
> I think someone on the list mentioned that basic attributes are
> generated randomly (Ack!) which IMO is a step backwards in RPG technology.
This is my biggest complaint with the game, and it's easily avoided by
choosing fixed values for the roll. That's what I do, anyway.
It's not TFT, but it's still pretty good!
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