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(TFT) TFT: Random Mage Spells
Michael writes . . .
>How do you GM's determine spells for NPC wizards in
>TFT?
Hey Mike. Good question. A few months ago I came up with a system for
creating random NPCs, including wizards and non-wizards with only one spell.
After randomly determining the wizard's /education/ (a temporary variable
that is the number of IQ points of spells he has) I then randomly roll to
determine the IQ prerequisite of each spell he knows -- an even chance for
each level. For each spell I then roll two dice on its particular IQ to see
what the exact spell is.
For example, here's the table for IQ 8 spells:
IQ 8
1 Detect Magic
2 Image
3 Light
4 Summon Dragonet
5 Blur
6 (Unknown)
7 Slow Movement
8 Drop Weapon
9 Magic Fist
10 Staff
In this particular case there are ten spells, so 1d10 is rolled twice.
If the wizard is a fighter-type (i.e. a martial wizard) then I use the
greater of the two rolls, otherwise I give him the lower.
"(Unknown)" means I assign the wiz a previously-unknown spell from the
list of new spells which aren't listed in /Advanced Wizard/, but are the
ones I've collected from /Interplay/ and some of you guys here on the list.
My system goes into a little more detail, but that's the gist of it. The
system for assigning random talents is similar.
Dave Seagraves
Seagraves Design Bureau dseagraves@austin.rr.com 1 (512) 255-2760
Taco Bell -- the criminal organization of the fast food industry
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