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Re: (TFT) idea from diablo II



> What is the feeling about hexes vs. squares here? I personally prefer
> squares and have no problems using 'square' hexes and 3x3 square
> 'Megahexes' but I was wondering if there were people that felt that hexes
> could do something squares could not?

Hexes seem to look better when approximating caverns to a mapping area. Also
D&D used to be a bit vague sometimes when 'zooming down' to a combat in an
area, whereas TFT handles it much better, with the 3 units (hexes, MH and
MMH) all converting well with each other
Cas

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