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(TFT) RE: David's TFT mass combat game.



Hi David,
	All the legal protection you likely need is to put
copywrite and the date on the game.  The courts are
very good about protecting the rights of authors. 

	Copywrite won't prevent people from sharing 
rules around if they like them, but no one will be able to
publish your rules for money.

	Rick

-----Original Message-----
From:	David Michael Grouchy II [SMTP:david_michael_grouchy_ii@hotmail.com]
Sent:	Saturday, July 14, 2001 5:17 PM
To:	tft@brainiac.com
Subject:	RE: (TFT) Rick's Old /Space Gamer/ Ad

>From: Michael Taylor <MichaelTaylor1@compuserve.com>
>
>So will you post this so that we can playtest it also?

Michael,
     Ahhhh, ummmm, ehhhhh.  I have been turning this over in my mind for 
some time.  To be frank I don't think it would be wise.  I wouldn't want to 
post it, at least not in the "post" sense of post.  That and I don't know if 
my feeble heart could handle the criticism.  Objectively stated I have 
become kind of attached to my little baby.
     On the other side of my mind, I desperately want the acute laser that 
is the collective mind of the group to bear down on the work and smelt out 
its impurities.  To be equally frank I don't think anyone on the group is a 
real copyright risk, so posting doesn't bother me in that sense.  The level 
of vigilance in protecting the existing Metagamming copyright has been 
exemplary.  But I have noticed that the contents of the Archives do show up 
in the search engines so that someone else could come upon it by chance.
     This puts me in the position of posting it privately, or directly, to 
individual's e-mail addresses.  Of course even that has its risks and also 
requires some kind of agreement for a Beta Test type arrangement.  I 
wouldn't want to burden everyone with this.  The news group, while exciting, 
is just a hobby.  In the entire history of my Internet news group 
participation I have always found unsolicited commercial posts to be 
distasteful.  Particularly when they were sent to me directly, and 
especially when they were large.
     Now for my dark little confession.  I have written eleven different 
roleplaying games.  None of them were done well enough.  None of the ones I 
had done before stood out enough to be anything more than a specific 
campaign, or another game system's suppliment.  Anyway I haven't finished it 
yet.

     Let me finish on a positive note.  I will achieve my goals.  I will get 
it into gamming shops.  I would like to send a hard copy to members of this 
group, but not until it is in sufficiently collectable format so that it 
will grow in value.

     David Michael Grouchy II

     P.S.  I wrote a progam for a CD to go with a book.  The guy just 
E-mailed me that he's getting 20-30 hits a day, got 200 hits after going on 
a radio show and plans to go on another.  I can now say that I'm published, 
even if it is software, and not a book yet.
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