[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: (TFT) Fatigue Damage?



Michael Taylor wrote:
> 
> Message text written by INTERNET:tft@brainiac.com
> >Rules say you can't cast a spell that would kill you from ST cost.  They
> do allow you to knock yourself out from the cost, though.
> 
> The TFT range of unconsiousness (at 1ST you're KO'd, at 0ST you're
> dying) is rather narrow for most tastes, and one of the things most
> often patched in house rules.  I personally gave all humanoid figures up
> to (negative) their ST before death.
> 
> But then, I also let Shamans kill themselves casting Curse.<
> 
> Well, assuming that you *dont* 'patch' the rules, how do you rule on a
> wounded person casting spells?

Whenever combined ST loss is enough to reduce ST to 0, the character
dies.  I believe this dangerousness of magic use adds flavor to the
game, and was the intent of the designer.  I _don't_ have characters die
if they've been chopping wood and then take damage, 'normal' fatigue
isn't fatal.
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"