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RE: (TFT) Fatigue Damage?
Hi Thorn,
Sure a human fighting an animal will do real
damage with his fists. (Kick in ribs, twist necks to
break them, gouge out eyes, etc.)
If a human wanted to do subdual damage to
a animal (rough housing with a large over friendly dog
for example) that is allowed as well.
People from our culture might be socialized
not do real damage OR lack training to do real
damage, but I don't feel that is true for all humans.
Unarmed fighters in my campaign regularly
strike for deadly damage verses all forms of foes.
Subdual damage is a specialized, rarely used option.
Rick
On Thursday, August 23, 2001 3:52 AM, Thorn [SMTP:edt@dopey.ne.mediaone.net] wrote:
> Pasha and Rick Smith wrote:
> >
> > > > These rules are WAY to complicated
> > > for general distribution but I like them.<
> > >
> > > Acutally they sound pretty sensible to me! How do you handle animal damage?
> > > Is that all real?
> >
> > Animals do real damage except when doing
> > ritual combat within their species.
>
> Rick and the list... a question that verges on the philosophical:
>
> Would a human, fighting (presumably for its life) do 'real' damage to an
> animal? Is it the human lack of bloodletting weaponry(fangs, claws,
> etc) that causes us to class human unarmed damage as subdual, or is it
> the socialized (perhaps instinctive) tendency away from strikes which
> would be killing?
>
> Surely a great ape's bludgeoning fists are a similar degree of deadly to
> a human's bludgeoning fists, apart from the strength of the blow? Or
> from another tack, surely a throat- or temple-strike is a higher degree
> of deadly than the traditional, theatrical, socially-taught 'punch in
> the mouth'.
>
> Can a human _choose_ to strike (a human, for arguements sake, though the
> animal question follows closely thereafter) with deadly intent? If not,
> why not? And I'm not asking for a ruling, exactly; I would probably
> _rule_ 'No', for simplicity, but I _reason_ 'Yes'.
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