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Re: RE: (TFT) Fatigue Damage?
>>>>> The way we did it was to let the player describe any action they
>>>>>wanted. If they actually made the saving roll. The better the roll,
the
>>>>>crazier the description could be. Apparently players really like this
kind
>>>>>of descriptive athority.
Yeah, I like this idea and I generally have a rule that whatever the player
says to add to the story is automatically TRUE in my campaign, but its
still very hard to get players to use their imagination in describing their
actions...
Michael
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