[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: (TFT) Indians
Thorn wrote:
>
> Chattering Skull - analogue to Explosive Gems, weaker... Limited to the
> IQ of the original critter the skull comes from. Done 1d6 per round, as
> the Skull bites at the triggerer/target, striking automatically, armor
> having no effect. The Skull can be destroyed before completing it's
> chattering;
I love this! How long does it chatter? Is that related to the IQ?
One small suggestion, if I may: perhaps make the skull is more powerful
against the friends and allies of the person *from whom the skull was
taken* Either increased damage (+1?) and/or a DX penalty to hit it (-3?).
Kind of fits in with a clan/tribe centered system and shamantic magic.
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"
- References:
- (TFT) Indians
- From: "David Michael Grouchy II" <david_michael_grouchy_ii@hotmail.com>
- Re: (TFT) Indians
- From: "Cas and Lisa (also Silvia, Max & Viveka) Liber" <casliber@ozemail.com.au>
- Re: (TFT) Indians
- From: Thorn <edt@dopey.ne.mediaone.net>