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Re: (TFT) SOLO II



As you are passing through the lobby of the cop station, the Lieutenant come up to you ``Father, we have that guard who shot you in an interrogation room. If you want to speak to him. The Bishop told me you may want to forgive him for his rash actions.'' You agree and let the lieutenant lead to a stair. On the second floor you go down a hall and he unlocks a door. The two of you go in. The room is square and bare except for a wooden table and two chairs. Slouching in one is the guard that shot you. His looks unharmed and bored. He sits up and smiles broadly at you. He has fangs. You hear the Lieutenant behind you lock the door. Then you hear him draw out his rapier. It's a set up. They are both vampires. You are already engaged and will not be able to charge attack this turn. The siting guard rises and produces a Finely Made (FM) dagger.

Lieutenant

ST:  9      Rapier FM +1/+2 1D+2, 2 daggers FM +1/+2 1D+3
DX: 16(17)  x2 damage on a 6 or 7, triple on 5-3
IQ: 18      Sword(2), Fencing(3), Crossbow(1)
MA: 10/10   Thrown weapons(2), Bola(1), UC I(2),
           Tactics(1), Strategist(2), Diplomacy(1)
           Engineer(2), Literacy


Arquibusser

ST:  8      Dagger FM +1/+2 1D+1
DX: 10(11)
IQ: 15      Guns(2), Knife(1), Thrown Weapons(2),
MA: 12/12   Sha-Ken(1), Running(2), Literacy(1),
           Spanish(1), French(0), English(1),
           Alertness(2), Charisma(1)

  \__/  \__/  \__/  \__/
  /  \__/  \__/c \__/  \
  \__/  \__/  \G_/  \__/
D /Li\__/  \__/T \__/  \
  \__/L \__/  \__/  \__/
  /  \__/  \__/c \__/  \
  \__/  \__/  \__/  \__/
  /  \__/  \__/  \__/  \

D: door, locked
Li: Lieutenant with ready rapier, finely made
L: Lubik
G: Guard with ready dagger
T: table
c: chair

   The guard will attempt HTH with you until he succeeds.  The
lieutenant will try to run you through with his rapier.  He has a
higher DX and will go first each turn.  Neither will defend.
It takes a full action to pull you holy symbol out. If you are in HTH it requires a 3D roll vs DX. This will repel the Arquibussier, but not the Lieutenant.

  [slaying the two of them is worth 43 experience.]


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