[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: (TFT) Weapon Multiplier --> Repost
David Michael Grouchy II writes:
>
> So the question is this. How many rats does it take to
> engage an armored knight? I know most players balk at the
> very idea of being engaged by nuisance creatures. It seems
> that a swarm of rats should be able to reach critical mass at
> some point though. Ten, twenty, or maybe thirty two?
> Would anyone object to this optional rule, even if it
> threatened their own character?
>
> NUISANCE OPTION: A figure is engaged by small 1 ST
> nuisance creatures when the total number of creatures in the
> figures hex exeeds their attribute total. The figure may
> then be engaged, knocked down, even forced back.
>
I think I would force some kind of die roll before allowing
nuisance creatures to engage or force back a character.
Otherwise, you create the possibility of a large nest of
rats completely blocking access to a passageway.
Dan
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"