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Re: (TFT) Weapon Multiplier --> Repost



David Michael Grouchy II writes:

> 
>      So the question is this.  How many rats does it take to 
> engage an armored knight?  I know most players balk at the 
> very idea of being engaged by nuisance creatures.  It seems 
> that a swarm of rats should be able to reach critical mass at
> some point though.  Ten, twenty, or maybe thirty two? 
>   Would anyone object to this optional rule, even if it 
> threatened their own character?
> 
>      NUISANCE OPTION:  A figure is engaged by small 1 ST 
> nuisance creatures when the total number of creatures in the 
> figures hex exeeds their attribute total.  The figure may 
> then be engaged, knocked down, even forced back.
> 

I think I would force some kind of die roll before allowing
nuisance creatures to engage or force back a character.
Otherwise, you create the possibility of a large nest of
rats completely blocking access to a passageway.

Dan
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