> SLINKERS > > also jump onto a person and try to grab at a small, bright > object; if the slinker makes his DX roll, he gets the object. > Treat this as an attack for...
From: "Neil Gilmore" <raito@raito.com> So that using 3 movement to grab the ST battery is another trick, >right?
Neil,Right! The slinker has to stop and attack, giving the awakened wizard a chance to strike back. This alone would negate the need for him to try sending the 7-hex fire down the corridor.
David Michael Grouchy II _________________________________________________________________Join the worlds largest e-mail service with MSN Hotmail. http://www.hotmail.com
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