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Re: (TFT) New weapon list for ranged weapons --> fine bows?
In a message dated 2/22/2003 1:25:11 AM Central Standard Time,
rsmith@lightspeed.ca writes:
> By the way Erol, did you catch the debate
> over ramping up the long bow from about a year
> ago?
No, I missed that. In fact, in my latest revisions for Etan I'm ramping the
longbow down a nudge:
Bow St damage
Short bow 9 1d-1
Horse bow 10 1d
Longbow 11 1d+1
Great bow 15 1d+2
Hero's bow 22 1d+3
Giant's bow 28 2d
(For reference, a giant's broadsword (St 28) does 3d damage in my system)
I also generally allow specific weapon types to skip up or down a line or
two: E.g. a regular shortsword is a St 11 weapon, while a "heavy" shortsword
is a St 12 weapon doing 2d damage (same as a broadsword) while an "extra
light" shortsword is a St 9 weapon doing the same damage as an ordinary
rapier.
So in the case of bows, an "ordinary" longbow is St 11, but the sort of 150+
lb monster that Little John would use would be an "extra heavy" longbow,
doing 1d+3 damage (same as a "hero's bow").
Erol K. Bayburt
Evil Genius for a Better Tomorrow
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