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(TFT) SOLO III, 012



SOLO III
Demon World
Part 012

The lab is wonderfull. It has the coolest stuff. Everything looks clean and in the right place. Ada takes a cup from a shelf. It is semi-transparent eggshell china, with a handle and base made from a long thin unicorn's horn wrapped around it four times. Ada takes you and the cup to an empty table. "Take off you magic here." She puts her hand on the table. "And pass the cup over the items. The cup should reveal to your mind what these magic items really are." You do this and it works.

cup
    spellsniffer
    unicorn horn (removes poison from any food or drink put in it)
    maintain image 1 hex

dragon heart
    long-distance teleport
    invisibility (DX-6 to be hit, cost 1 point of work per turn)
    IQ+5
    limiting spell (must wear glove to use, wont work for two gloves)

glove
    hammer touch (1D damage per 1, crit fail 17,18 = 1D to self)
    flaming (1+1 extra damage with hammer touch, only +3 if not)
    +4 damage

gem, apophyllite
    iron flesh (stops 6)
    ST+4
    ST battery 28 points
    mage sight (self powered)


Rebbeca steps forward. "Here, look at my stuff." She takes it off and puts it in a stack next to yours.

upper-class clothes
    long-distance teleport
    shapeshifting
    maintain illusion, 2 hex
    avert

pike
    insubstantial (cost 2 per turn)
    darkness, 5 hex radius
    ST+5
    +4 damage
    Detect life, 3 mega hex radius

You and Rebecca pick up your ultimate equipment. Then Ada has you take a look at her stuff while she wears it.

gem, kyalite
    DX+4
    ST battery, 28 point
    geas (broken enchantment, was never finished)

earring
    insubstantiality (cost 2 per turn)
    telepathy (cost 1 per turn)
    iron flesh (stops 6)

Some of Uncle's memories do come back. He can now spend all the experience he got in the the training and previous fights. Every 125 points of exp put in IQ will raise his IQ by one point, and restore the following spells. This table assumes Uncle is still using the IQ+5 dragon heart and glove.

IQ	spell
14	spell sheild
15	teleport
	create gate
16	   trance
	long-distance telepathy
    Sorcerer's toung (free language for Wizards)
	   write scroll
	   staff of power (replaces the staff spell)
17	   remove cursed
	cleansing
	   spell sniffer (replaces analyze magic)
18	   shapeshifting
	wizard's wrath
	   control gate
	   freeze MH (replaces freeze)
19	long-distance teleport
	   revival
20	   w.o.c. freeze


Uncle's former self
     ( Prior to dying six time and being
       brought back by 6 revival potions
       costing 5 attribute points each )
ST  8
DX 24
IQ 25
MA 10
avert, trip, illusion, magic rainstorm, flight, spell sheild, teleport, create gate, trance, long-distance telepathy, write scroll, staff of power, remove cursed object, spellsniffer, cleansing, shapeshifting, wizard's wrath, control gate, MH freeze, long-distance teleport, revival, w.o.c. freeze, knife(2), literacy(1), sorcerer's tounge

David Michael Grouchy II

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