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RE: (TFT) Overland Travel



I guess I was going more with the minor roads/open country of 2x12.5 = 25
km/day which roughly matches the "half is normal assuming 40-50km/day" so it
seems like we're saying approximately the same thing, just using a different
base.

- Marc Gacy

> -----Original Message-----
> From: tft-owner@brainiac.com [mailto:tft-owner@brainiac.com] On Behalf Of
> rsmith
> Sent: Thursday, December 18, 2003 4:45 PM
> To: tft@brainiac.com
> Subject: RE: (TFT) Overland Travel
> 
> >...However, I'd combine it with a rule where fatigue doesn't make you
> closer
> >to death, but just makes you a bit weaker in combat and reduces
> >spellcasting (i.e., I play GURPS ;->).
> >
> >PvK
> 
> 	I agree that doubling travel speeds is
> far too much (especially if you are saying that
> the maximum distance is already 40 to 50 km per
> day).
> 
> 	And many TFT campaigns say that fatigue
> brings you closer to unconsciousness but not
> death.  This is one of the house rules that I've
> seen spring up independently in many places.
> 
> 	Rick
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