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Re: (TFT) Revised Healing and Injury rules.



In a message dated 4/6/2005 11:18:49 PM Central Standard Time, 
cgadda@earthlink.net writes:


> > We'll have to agree to disagree
> > unless new evidence comes in. (And maybe not even then :-/  I don't agree
> > that "impairment and functionality are two amost totally separate issues,
> and
> > evidence that addresses the latter has only marginal applicability to the
> > former.")
> 
> I may have overstated that somewhat - there probably is a connection. But it
> is not fair on your part to insist, in the absence of any proof whatsoever
> (at least, that you have ever presented or even outlined), that there IS a
> strong connection. At very best it is simply a possibility, and any
> insistence that goes beyond that simple statement does indeed qualify as
> counter-scientific (note that it may still be *right*, but science implies
> proof or at least a logical basis. The problem is you've not presented even
> a logical basis, much less proof, that there is a connection here - hence my
> reason for wording this the way I did.)

If you don't think there's any evidence of a connection, then what makes 
*you* think that a connection "probably" or "possibly" exists? 

My reason for thinking that there's a connection is that if injury results in 
significant impairment - impairment worth -1 Dx or more in game terms - then 
the people reporting continued function *would have noticed* that impairment. 
They would have reported function in terms of reduced function, rather than 
things like "acted as if he didn't notice he'd been wounded." 

It *has* been noticed that getting into a real fight results in a drop in 
ability, relative to what a person is able to do when practicing. So that's a 
reason to expect that a further drop due to injury would also be noticed, if one 
exists that's cumulative with the drop due to being in a real, serious fight. 

I'd also like to point out that modern combat isn't target shooting. Like the 
use of reproduction melee weapons that you have so much practice with, it 
does involve using the whole body, and not just squeezing the trigger. So 
examples from modern combat aren't as inapplicable as you have made out. 

Anyway, that's my last word on the subject. If we can't agree to disagree, 
then I'm sick enough of the subject to let you declare victory just to make it 
stop. 
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