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Re: (TFT) the future of paper and pencil games
On Fri, 10 Feb 2006 08:41:01 -0500
"John Gfoeller" <johng3110@hotmail.com> wrote:
> I don't know what "MMORPG" means, but I see your basic point.
MMORPG = Massive Multiplayer Online Role Playing Game.
> And, I would
> tend to agree. I've talked with some younger people who like to play
> computer games. Out of curiosity, a couple of them tried paper and pencil
> FRPGs (usually D&D). They found them to be quaint in game design
> (pre-computer technology) and fun for the social interaction.
I'm a big boardgame fan, preferring a few people sitting at a table
pushing pieces around, and I have found that it's hard to get teens and
young adults to sit down and play a game that doesn't involve a computer.
Folks my age and younger kids tent to be more amenable, though.
> Finally, there are the folks like me who remember the paper and pencil games
> from our youth; the reason for my (and others'?) interest is primarily
> nostalgia.
>
> I don't think there is much of a "market" in terms of business.
WotC seems to still do well with DnD, but I agree there's not a big
market for other entries in the field. DarkCityGames is a good example
of this. They have a great set of products, but they're not likely to
go beyond a niche market. I'd love to be proven wrong on that, though!
--
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Joe Hartley - UNIX/network Consultant - jh@brainiac.com
Without deviation from the norm, "progress" is not possible. - FZappa
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