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(TFT) Anybody make a definative guns list?
I searched around the archive and I found a few posts about guns. They were
made awhile ago, so I thought I'd bring it up again. Since I use miniatures
(mainly Warhammer Fantasy), a lot of the models have firearms of sorts. The
arquebus and blunderbus rules really don't work well for me, so I was hoping
somebody could comment on what works for them. Here are some of my ideas,
based off the weapons my figures have.
Rifles: I've decided to just make rifles work as heavy crossbows. Easy
enough to do.
Pistols: The pistol is a one handed weapon. You can move up to half your MA
and fire it with no additional penalty. It is -1DX to hit for every 3 hexes
to your target. ST 12 to weild, and does 1+1 damage. Fires every turn when
unengaged. When engaged, you may use the pistol with another one handed
weapon. Both attacks are -4DX.
Blunderbus: This one is a bit tricky. I made it have a maxiumum range of 6
hexes. It is +6DX to hit that figure. All figures adjacent to the target
might also be hit. You roll your DX normally for all the others. It does 1+1
damage. It takes ST 14 to weild and fires every other turn.
Those are just some of my ideas, but I haven't played around with them that
much. Tell me what you think.
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