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Re: (TFT) Re: definitions of stats - and stuff - for Jay



On Mon, 2 Mar 2009 06:28:51 -0500
"John Ewan" <jewan@ient.com> wrote:
> Isn't that a factor of what the GM presents or permits in their game?  
>  . . . 
> I once ran a scenario that required the characters to accept a geas against
> killing because the artifact they sought was a Staff of Life (Rod of Seven
> Parts that I wrote up where the item had all the great healing and curing
> powers.)  It was a blast; the characters could fight to defend themselves
> but had to show restraint in not killing their foes.  They could use
> non-lethal attacks, subdual, etc. when they absolutely had to fight.  In
> some instances they used diplomacy, stealth or trickery to avoid combat
> where normally they would not have made the effort.  It was the scenario and
> that the players knew I was open to different ways to achieve their goals
> that made it work.
>
> From: <maou_tsaou1@netzero.net>
> > To tell the truth, I'm sick of the idea of killing to solve the problem.
> > Fantasy land should have  rules  agasinst killing...

John, I think that scenario is brilliant!

At one level, like the Death Tests, it's all hack-n-slash, brute forcing
your way through the situation.  The best games I've played, though, have
always been when solutions to problems were more complicated than "kill
'em all".

A friend of mine who used to play RPGs told me of a situation where he knew
one of his players had a strong phobia against spiders.  One situation he put
the players in was a room filled with spiders and webs.

As expected, the phobic player's reaction was to toss a fireball in there
and burn it all out.  He was fortunately restrained by the other players,
who dealt with the spiders in some other way, who found many scrolls and
potions behind the webs that would have been destroyed with fire.

-- 
======================================================================
       Joe Hartley - UNIX/network Consultant - jh@brainiac.com
 Without deviation from the norm, "progress" is not possible. - FZappa
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