[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: (TFT) Swords & Sails
- To: tft@brainiac.com
- Subject: Re: (TFT) Swords & Sails
- From: Jim Kundert <gypsycomet@gmail.com>
- Date: Fri, 6 Mar 2009 09:40:30 -0800
- Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=domainkey-signature:mime-version:received:in-reply-to:references :date:message-id:subject:from:to:content-type :content-transfer-encoding; bh=THrJ9P1AftOsFMwUc4jCRLR6KGuc3oYgFT6G63BMHvM=; b=HtRSeSaIej+Rsb1G5WhuilzoNIAZbvDkrH9KDHjGhn2+eSDYYT60QTHScLkpkVuCDP Siqc2fTQJZA/DXEUphCIeS57NoWJ/MZIPTxgijNKE2vg0sUsgwNs9AMJnMaUfpT+gHPf 5C14Gw2ttfXL91kCekhYPkwPFCADIjfi1+Hok=
- Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type:content-transfer-encoding; b=T+osL0avvfK+EgAxgCNnwtaeM8UbMuRduaJerbiBV967pYCHpYGi1NfCROu/TVBrbf 6zvGj/OexGeoIhLqIWQ3bWZ27S09EeLMj7+m7wOEbZBFqHymhGgneH4tOryscV4Cik2L UVCGhWT3Ycby6Y7mRmaZPp+DVbAK8rBbsIQh0=
- In-reply-to: <A7C944B5-BD29-466A-9AAC-C1635D659C81@verizon.net>
- References: <682006.67514.qm@web55203.mail.re4.yahoo.com> <A7C944B5-BD29-466A-9AAC-C1635D659C81@verizon.net>
- Reply-to: tft@brainiac.com
- Sender: tft-admin@brainiac.com
On Fri, Mar 6, 2009 at 7:09 AM, David O. Miller
<davidomiller@verizon.net> wrote:
> On Mar 6, 2009, at 9:24 AM, Sgt Hulka wrote:
>> I was a little bit surprised to see the game being used the way David O.
>> Miller uses it, and the way I've been using it lately, as a miniatures
>> wargame skirmish system (the article's author even recommended 1/72 scale
>> plastic historical models to use in the scenarios) instead of a man-to-man
>> ultra tactical RPG system (like the Death Test series and the other
>> Microquests).
>
> I've always felt that TFT is a better wargame skirmish rule set more than it
> is a role playing game.
I'd have to dig out my old white-cover Melee, but IIRC it mentioned
this use as a "plug in" to other games that lacked a tactical engine.
At the time, that was most of them.
While only a couple of the early games acknowledged the influence TFT
had on them (RQ, Champions, and of course GURPS), the ancestry of the
tactical combat systems in 3rd and 4th ed D&D is *really* obvious if
you have the context.
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"