[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: (TFT) chances of doing very little damage

On Tue, Aug 2, 2011 at 22:29, PvK <pvk@oz.net> wrote:

> but other times it would just sort of bonk the wood and bounce off, and it
> seemed to have a lot to do with the angle of attack, and require a fairly
> high level of precision to reliably do the expected damage and not "dud
> out".

Wouldn't that just be modeled by a roll that's above your DX (or 16+)?
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"