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Re: (TFT) Halloween Treat



Fear is a Moral thing which tracks as Happiness at larger scales... ever
see Frightners? Mr Jackson tells a better yarn of his own IMO

Maou Tsaou prime
On Oct 15, 2013 6:24 PM, "Matt Picone" <mattpicone@gmail.com> wrote:

> Critical fail should do damage. If it happens to cause death, so be it,
> but it should be commensurate to the IQ14 requirement.
>
> -m@
>
> On Oct 15, 2013, at 6:11 PM, <dwtulloh61@cox.net> wrote:
>
> >
> > I was thinking "roll vs ST" to avoid heart failure.   As I was wrote it
> up however,
> > that sounded too powerful so I toned it down a bit.
> >
> > ---- gem6868 <gem6868@verizon.net> wrote:
> >> sounds right.  the effect is "Scare leading to cardiac arrest" I
> suppose,
> >> but a better name than that would be desirable.
> >>
> >> -----Original Message-----
> >> From: Thomas Fulmer
> >> Sent: Tuesday, October 15, 2013 5:08 PM
> >> To: tft@brainiac.com
> >> Subject: Re: (TFT) Halloween Treat
> >>
> >> I'm unclear where the "literally scare him/her to death" comes in -- I
> >> don't see any results that result in death from fear. Maybe critical
> >> fail?
> >>
> >> In any case, why roll vs ST instead of IQ?
> >>
> >> --Thomas
> >>
> >> On 10/15/13, dwtulloh61@cox.net <dwtulloh61@cox.net> wrote:
> >>>
> >>> In an effort to generate some Halloween discussion, I present this
> spell
> >>> to
> >>> the group.  I just whipped it off the top of my head so it may or may
> not
> >>> be
> >>> playable.  Feel free to cast slings and arrows and/or modify at will.
> >>>
> >>> IQ 14)   Apparation (C)   Cost 3/1   The wizard successfully casting
> this
> >>> spell conjures up an illusion the victim finds so terrifying that it
> can
> >>> literally scare him/her to death.  Victims must make a 3D roll vs their
> >>> basic ST.  Those who pass this roll by 3 or more are unaffected and may
> >>> otherwise act normally.  Those who just pass their roll by 3 or less
> are
> >>> afraid and are limited to one action per turn and cannot move more than
> >>> half
> >>> their MA.  Those failing their roll by 3 or less are scared and are
> >>> limited
> >>> to moving only 1 hex per turn.  Those failing by 3 or more are
> terrified
> >>> and
> >>> may only act in self-defense and then only after making an 3D vs IQ
> roll.
> >>> Effects last until the Apparation is dispelled or disbelieved.
> >>>
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> >>>
> >>
> >>
> >> --
> >> "Do not imagine that, if something is hard for you to achieve, it is
> >> therefore impossible for any man: but rather consider anything that is
> >> humanly possible and appropriate to lie within your own reach too." --
> >> Marcus Aurelius
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