[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: (TFT) Megahex definition
It depends on how specific you need/want to be in your games. To calc
ulate range for Missile Weapons and Spells, I always assumed the shooter wa
s in the center of a megahex based on the hex he occupies, and then calcula
ted the number of MH range on that basis if it became necessary to achieve
that level of specificity. Otherwise I let the MH boundaries dictate
the issue. Put another way, if that one hex of distance made a significant
difference, we accounted for it, otherwise we didn't worry about it.
As a general rule, let common-sense prevail. The heavier borders for
the MH boundaries are there for your convenience, not to constrain you.
From: Eric Tetz <erictetz@gmail.com>
To: tft@brainiac.com
Sent: Sunday, December 6, 2015 2:16 PM
Subject: (TFT) Megahex definition
We can't find a formal definition in the manuals, other than referring to
the included hexpaper. Is a megahex:
1. The hex you're on/targeting and it's surrounding 6 hexes.
2. The drawn megahex on the map that you happen to be standing
in/targeting.
In other words, is the following character in the yellow-outlined megahex
(i.e. the one defined by the megahexes pre-shaded on the map), or in the
blue-outlined megahex (i.e. the megahex centered on his current hex):
Eric
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"