----- Original message -----
From: "Craig W. Barber" <firstname.lastname@example.org>
Subject: (TFT) Square megahexes links
Date: Fri, 20 Oct 2006 13:08:31 -0600
Cris, you're a God, tinypic seems to be working. Now I
wish my pix had
heavier lines around the edge of each m-H. Oh well.
----- Original Message -----
From: Craig W. Barber
To: Craig W. Barber
Sent: Friday, October 20, 2006 1:00 PM
Subject: Square megahexes
Square megahexes: The idea is to checkerboard a
traditional megahex type
a concave type B megahex (they nest) so that the overall
all have "straight" junctions with 90 degree angles.
This way, you can
TFT dungeon or town on square graph paper.
I've never worked out the range effects in practice.
hurt "Thrown" type effects at the expense of "Missile"
by 2 more hexes per megahex, on average. More
importantly, on a megahex
(for example, for Missile Weaps or Spells), it returns
us to the
problem with squares, that is, you can shoot 41% further
in a diagonal
direction on a square grid than you can at the 90 degree
I'm willing to put up with that sometimes if it means
square buildings and dungeons can have corridors
intersect at 90 degree
Post to the entire list by writing to email@example.com
Unsubscribe by mailing to firstname.lastname@example.org
the message body
- The way
an email service should be