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Re: [SPAM] Re: Steve Jackson - major change to TFT.



Oh great -- ley lines...

(tried that for a while, wasn't worth the trouble).

Neil Gilmore
raito@raito.com

> I think I would allow a character to buy a spell multiple times in order
> to improve their ability to cast it.
>
> ie ... I have 3 x Lightning ... that means I can cast Lightning at DX+2
> Or something like that.
>
> Also ... I'm not sure I'm keen on the idea of a wizard having to cast 5ST
> to recharge the staff.   I would think the creation of the staff imbues it
> with the ability to draw mana out of the surroundings.  If you are in a
> high mana environment, it might recharge very quickly.  In a low mana
> environment, well .. it's gonna take longer.
>
>> On June 12, 2018 at 11:25 AM Edward Kroeten <ekroeten@farmersagent.com>
>> wrote:
>>
>>     I think it should be at bare minimum 45 AP.  At 40 there is going to
>> be a lot of min/max players.
>>
>>
>>
>>     Sent via the Samsung Galaxy S8, an AT&T 4G LTE smartphone
>>
>>     -------- Original message --------
>>     From: Chris Nicole <chris_nicoleuk@yahoo.co.uk>
>>     Date: 6/12/18 2:21 AM (GMT-08:00)
>>     To: tft@brainiac.com
>>     Subject: Re: Steve Jackson - major change to TFT.
>>
>>     At first viewing, I like the proposed changes. They make sense to
>> me.
>>     I already had house rules for using XP to buy Talents and Spells
>> without increasing IQ.
>>     They were not used much as most players prefered to increase stats.
>>
>>     Using a staff as a ST battery is a very useful enhancement and
>> should encourage Wizards to take the Staff spell. :)
>>
>>     I am less sure about the 40 AP limit for characters. The only time
>> we had a PC with 40+ AP the player was a pain in the arse so I am
>> biased!
>>
>>     Have fun and play nice,
>>
>>     Chris Nicole
>>       http://www.loran.karoo.net/http://chrisnicolegames.blogspot.co.uk/
>>
>>
>>     On Tuesday, 12 June 2018, 05:15:49 BST, Rick <rick_ww@lightspeed.ca>
>> wrote:
>>
>>
>>     Hi all,
>>
>>       There is an important post about how experience works in the new
>> TFT.  Attribute bloat has been fixed with a sledge hammer.
>>
>>       Curious about your thoughts.
>>
>>       Warm regards, rick.
>>
>>
>>     http://forums.sjgames.com/showpost.php?p=2182168&postcount=13
>> http://forums.sjgames.com/showpost.php?p=2182168&postcount=13
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