[Date Prev][Date Next] [Chronological] [Thread] [Top]

Re: (TFT) Who gets to play?



>>Ah, if I had a dime for every time I heard a designer complain about not 
>>getting to play.  Of course, I come from the school of thought that good 
>>designers also playtest their work...
>
>I playtest, but that tells me little as I already KNOW what I mean. I 
>*know* that *I* can play it. I need to know if others can without my 
>ability to rewrite the rules as I go along. For that reason, I find 
>blindtesting more effective at finding holes in the rules.
>
>Also, playtesting your own work in RPGs is not as much FUN as getting the 
>opportunity to play in a game someone else has created. The surprise 
>factor is an important element. I love to design, but I really cherish 
>chances to PLAY.
>
>Guy McLimore / guymc@evansville.net
>MC+ Creations Game Design and Consulting
>http://bounce.to/mcplus

I know, Guy.  All that you say is true.  I just had to poke fun (more 
because I've heard the complaint -- heck, *made* the complaint -- so 
often).

Cheers,
--Andrew M.
____________________________________________________________________
Post to the entire list by writing to tft@brainiac.com. Don't send
long quotations from previous messages and don't blind copy (BCC) messages
to the list. All material is owned by the author and may not be
reproduced without permission.

Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"