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(TFT) Random NPCs
I devised this little chart back when I was running TFT. It's a quick way
to come up with NPCs who aren't all just alike. You can roll up several in
advance and keep them on hand when you need a quick bad guy, non-combatant,
or whatever. Of course you can just say, "He's a 34-point fighter" and
place the points however you want, but I found myself getting in a rut when
I did that. Bad guys who weren't all just the same had a better "feel"
while I was GMing.
THE CHARTS:
Avg.
Roll Min. Avg. Max. Total
Non-combatants: 6 + 2D3 8 10 12 30
Greenhorns: 6 + D3+D4 8 10.5 13 31.5
6 + 2D4 8 11 14 33
Experienced: 6 + D4+D6 8 12 16 36
6 + 2D6 8 13 18 39
Veterans: 6 + D6+D8 8 14 20 42
6 + 2D8 8 15 22 45
What I used to do was roll up sets of 3 attributes and then assign them
however I wanted. Sometimes I actually figured out the NPC's talents, but
usually it wasn't necessary. This does require poly-sided dice of the sort
found in other games, but how many of us have none of those?
If you have or write a program or a spreadsheet that will do random numbers,
you can print sheets and sheets of numbers in the range you want and plug
them in as needed: A veritable cast of thousands!
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